bindbc-raylib ~master (2021-10-15T13:02:18Z)
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Mesh
bindbc
raylib
types
Undocumented in source.
struct
Mesh {
int
vertexCount
;
int
triangleCount
;
float
*
vertices
;
float
*
texcoords
;
float
*
texcoords2
;
float
*
normals
;
float
*
tangents
;
ubyte
*
colors
;
ushort
*
indices
;
float
*
animVertices
;
float
*
animNormals
;
int
*
boneIds
;
float
*
boneWeights
;
uint
vaoId
;
static if
(
raylibSupport >= RaylibSupport.raylib300
)
uint
*
vboId
;
static if
(!(
raylibSupport >= RaylibSupport.raylib300
))
uint
[
7
]
vboId
;
}
Members
Variables
animNormals
float
*
animNormals
;
Undocumented in source.
animVertices
float
*
animVertices
;
Undocumented in source.
boneIds
int
*
boneIds
;
Undocumented in source.
boneWeights
float
*
boneWeights
;
Undocumented in source.
colors
ubyte
*
colors
;
Undocumented in source.
indices
ushort
*
indices
;
Undocumented in source.
normals
float
*
normals
;
Undocumented in source.
tangents
float
*
tangents
;
Undocumented in source.
texcoords
float
*
texcoords
;
Undocumented in source.
texcoords2
float
*
texcoords2
;
Undocumented in source.
triangleCount
int
triangleCount
;
Undocumented in source.
vaoId
uint
vaoId
;
Undocumented in source.
vboId
uint
*
vboId
;
Undocumented in source.
vboId
uint
[
7
]
vboId
;
Undocumented in source.
vertexCount
int
vertexCount
;
Undocumented in source.
vertices
float
*
vertices
;
Undocumented in source.
Meta
Source
See Implementation
bindbc
raylib
types
aliases
Camera
Music
Quaternion
RL_CALLOC
RL_FREE
RL_MALLOC
RenderTexture
SpriteFont
Texture
TextureCubemap
enums
AndroidButton
BlendMode
CameraMode
CameraType
ConfigFlag
CubemapLayoutType
FontType
GamepadAxis
GamepadButton
GamepadNumber
GestureType
GuiCheckBoxProperty
GuiColorPickerProperty
GuiComboBoxProperty
GuiControl
GuiControlProperty
GuiControlState
GuiDefaultProperty
GuiDropdownBoxProperty
GuiListViewProperty
GuiScrollBarProperty
GuiScrollBarSide
GuiSliderProperty
GuiSpinnerProperty
GuiTextAlignment
GuiTextBoxProperty
GuiToggleProperty
KeyboardKey
MaterialMapType
MouseButton
NPatchType
PixelFormat
ShaderLocationIndex
ShaderUniformDataType
TextureFilterMode
TextureWrapMode
TraceLogType
manifest constants
DEG2RAD
LOC_MAP_DIFFUSE
LOC_MAP_SPECULAR
MAP_DIFFUSE
MAP_SPECULAR
MAX_MATERIAL_MAPS
MAX_SHADER_LOCATIONS
MAX_TOUCH_POINTS
NULL
NUM_CONTROLS
NUM_PROPS_DEFAULT
NUM_PROPS_EXTENDED
PI
RAD2DEG
TEXTEDIT_CURSOR_BLINK_FRAMES
structs
AudioStream
BoneInfo
BoundingBox
Camera2D
Camera3D
CharInfo
Color
Font
GuiStyleProp
Image
Material
MaterialMap
Matrix
Mesh
Model
ModelAnimation
MusicData
NPatchInfo
Point
Ray
RayHitInfo
Rectangle
RenderTexture2D
Shader
Size
Sound
Texture2D
Transform
Vector2
Vector3
Vector4
VrDeviceInfo
Wave