- pBeginBlendMode
alias pBeginBlendMode = void function(int mode)
Begin blending mode (alpha, additive, multiplied)
- pBeginShaderMode
alias pBeginShaderMode = void function(Shader shader)
Begin custom shader drawing
- pBeginVrDrawing
alias pBeginVrDrawing = void function()
Begin VR simulator stereo rendering
- pCloseVrSimulator
alias pCloseVrSimulator = void function()
Close VR simulator for current device
- pEndBlendMode
alias pEndBlendMode = void function()
End blending mode (reset to default: alpha blending)
- pEndShaderMode
alias pEndShaderMode = void function()
End custom shader drawing (use default shader)
- pEndVrDrawing
alias pEndVrDrawing = void function()
End VR simulator stereo rendering
- pGenTextureBRDF
alias pGenTextureBRDF = Texture2D function(Shader shader, int size)
Generate BRDF texture using cubemap data
- pGenTextureCubemap
alias pGenTextureCubemap = Texture2D function(Shader shader, Texture2D map, int size)
Generate cubemap texture from HDR texture
- pGenTextureIrradiance
alias pGenTextureIrradiance = Texture2D function(Shader shader, Texture2D cubemap, int size)
Generate irradiance texture using cubemap data
- pGenTexturePrefilter
alias pGenTexturePrefilter = Texture2D function(Shader shader, Texture2D cubemap, int size)
Generate prefilter texture using cubemap data
- pGetMatrixModelview
alias pGetMatrixModelview = Matrix function()
Get internal modelview matrix
- pGetMatrixProjection
alias pGetMatrixProjection = Matrix function()
Get internal projection matrix
- pGetShaderDefault
alias pGetShaderDefault = Shader function()
- pGetShaderLocation
alias pGetShaderLocation = int function(Shader shader, const(char)* uniformName)
Get shader uniform location
- pGetShapesTexture
alias pGetShapesTexture = Texture2D function()
Get texture to draw shapes
- pGetShapesTextureRec
alias pGetShapesTextureRec = Rectangle function()
Get texture rectangle to draw shapes
- pGetTextureDefault
alias pGetTextureDefault = Texture2D function()
- pInitVrSimulator
alias pInitVrSimulator = void function()
Init VR simulator for selected device parameters
- pIsVrSimulatorReady
alias pIsVrSimulatorReady = bool function()
Detect if VR simulator is ready
- pLoadFileText
alias pLoadFileText = char* function(const(char)* fileName)
Load chars array from text file
- pLoadShader
alias pLoadShader = Shader function(const(char)* vsFileName, const(char)* fsFileName)
Load shader from files and bind default locations
- pLoadShaderCode
alias pLoadShaderCode = Shader function(char* vsCode, char* fsCode)
Load shader from code strings and bind default locations
- pSetMatrixModelview
alias pSetMatrixModelview = void function(Matrix view)
Set a custom modelview matrix (replaces internal modelview matrix)
- pSetMatrixProjection
alias pSetMatrixProjection = void function(Matrix proj)
Set a custom projection matrix (replaces internal projection matrix)
- pSetShaderValue
alias pSetShaderValue = void function(Shader shader, int uniformLoc, const void* value, int uniformType)
- pSetShaderValueMatrix
alias pSetShaderValueMatrix = void function(Shader shader, int uniformLoc, Matrix mat)
Set shader uniform value (matrix 4x4)
- pSetShaderValueTexture
alias pSetShaderValueTexture = void function(Shader shader, int uniformLoc, Texture2D texture)
Set shader uniform value for texture
- pSetShaderValueV
alias pSetShaderValueV = void function(Shader shader, int uniformLoc, const void* value, int uniformType, int count)
Set shader uniform value vector
- pSetShapesTexture
alias pSetShapesTexture = void function(Texture2D texture, Rectangle source)
Define default texture used to draw shapes
- pSetVrConfiguration
alias pSetVrConfiguration = void function(VrDeviceInfo info, Shader distortion)
Set stereo rendering configuration parameters
- pToggleVrMode
alias pToggleVrMode = void function()
Enable/Disable VR experience
- pUnloadShader
alias pUnloadShader = void function(Shader shader)
Unload shader from GPU memory (VRAM)
- pUpdateVrTracking
alias pUpdateVrTracking = void function(Camera* camera)
Update VR tracking (position and orientation) and camera
- BeginBlendMode
pBeginBlendMode BeginBlendMode;
Undocumented in source.
- BeginShaderMode
pBeginShaderMode BeginShaderMode;
Undocumented in source.
- BeginVrDrawing
pBeginVrDrawing BeginVrDrawing;
Undocumented in source.
- CloseVrSimulator
pCloseVrSimulator CloseVrSimulator;
Undocumented in source.
- EndBlendMode
pEndBlendMode EndBlendMode;
Undocumented in source.
- EndShaderMode
pEndShaderMode EndShaderMode;
Undocumented in source.
- EndVrDrawing
pEndVrDrawing EndVrDrawing;
Undocumented in source.
- GenTextureBRDF
pGenTextureBRDF GenTextureBRDF;
Undocumented in source.
- GenTextureCubemap
pGenTextureCubemap GenTextureCubemap;
Undocumented in source.
- GenTextureIrradiance
pGenTextureIrradiance GenTextureIrradiance;
Undocumented in source.
- GenTexturePrefilter
pGenTexturePrefilter GenTexturePrefilter;
Undocumented in source.
- GetMatrixModelview
pGetMatrixModelview GetMatrixModelview;
Undocumented in source.
- GetMatrixProjection
pGetMatrixProjection GetMatrixProjection;
Undocumented in source.
- GetShaderDefault
pGetShaderDefault GetShaderDefault;
Undocumented in source.
- GetShaderLocation
pGetShaderLocation GetShaderLocation;
Undocumented in source.
- GetShapesTexture
pGetShapesTexture GetShapesTexture;
Undocumented in source.
- GetShapesTextureRec
pGetShapesTextureRec GetShapesTextureRec;
Undocumented in source.
- GetTextureDefault
pGetTextureDefault GetTextureDefault;
Undocumented in source.
- InitVrSimulator
pInitVrSimulator InitVrSimulator;
Undocumented in source.
- IsVrSimulatorReady
pIsVrSimulatorReady IsVrSimulatorReady;
Undocumented in source.
- LoadFileText
pLoadFileText LoadFileText;
Undocumented in source.
- LoadShader
pLoadShader LoadShader;
Undocumented in source.
- LoadShaderCode
pLoadShaderCode LoadShaderCode;
Undocumented in source.
- SetMatrixModelview
pSetMatrixModelview SetMatrixModelview;
Undocumented in source.
- SetMatrixProjection
pSetMatrixProjection SetMatrixProjection;
Undocumented in source.
- SetShaderValue
pSetShaderValue SetShaderValue;
Undocumented in source.
- SetShaderValueMatrix
pSetShaderValueMatrix SetShaderValueMatrix;
Undocumented in source.
- SetShaderValueTexture
pSetShaderValueTexture SetShaderValueTexture;
Undocumented in source.
- SetShaderValueV
pSetShaderValueV SetShaderValueV;
Undocumented in source.
- SetShapesTexture
pSetShapesTexture SetShapesTexture;
Undocumented in source.
- SetVrConfiguration
pSetVrConfiguration SetVrConfiguration;
Undocumented in source.
- ToggleVrMode
pToggleVrMode ToggleVrMode;
Undocumented in source.
- UnloadShader
pUnloadShader UnloadShader;
Undocumented in source.
- UpdateVrTracking
pUpdateVrTracking UpdateVrTracking;
Undocumented in source.